Changelog v0.4.0 Hotfix


v0.4.0 - Hotfix & Improvements

Fixs

  • Fix weapon merchant
  • Fix projectile speed bonus with falling projectiles
  • Boss reward were limited to 1 max
  • Fix base color on passive locked
  • Fix homing with custom trajectory and falling projectiles
  • Loot chance from room modifier were not added correctly
  • Fix growing rays with Unstable Projectile relic

Improvements

  • Remove the possibility to have some bad modifier in the start room
  • Remove elite that can spawn with boss and instead, allowed boss room to have theses modifier by default
  • Block doors until you open at least one time the relic selector reward
  • Increase room modifier text size and improve icons for them
  • Prevent flame tile from spawning near rewards (hidden them)
  • Align door physic collider with the one on the walls
  • Highlight level of weapon when upgrading them
  • Rename Detonate active ability of Pyromancer to Kaboom and improve a lot the description
  • Reduce speed of thunder balls sent by the thunder mage elite
  • Add feedback when active ability is available, on the cursor and on the image on the bottom-right of the screen
  • Improve treasure chest skin
  • Add a background to some text to improve the read
  • Move room modifier on the left door, to the left of it
  • Make stars of Starry Trail relic (1st passive of astromancer) falls on the future position of the player instead of the actual
  • Increase size of flasks

Changes

  • Change Prismatic Light Tome weapon from a static projectile to a launched projectile and reduce the ray length
  • Change Shadow Scythe weapon from a straight boomerang trajectory to a circular one

Files

Web.zip Play in browser
60 days ago

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