Changelog v0.1.5


Add

  • Projectiles are now colored according to their weapon levels
  • The cursor is reduced in menu
  • Settings menu (only audio for now)
  • Green heart effect when player is hit (explode into spikes that applies poison to enemies)
  • Added a lot of new musics
  • Support other screen ratio (other than 16:9)

Improve

  • The spiky ball is fancier
  • Make transitions faster
  • Angry cloud boss pattern has been changed
  • Golden pile boss pattern has been improved
  • Shoot again mechanics has been greatly improved (Can shoot up to 7 times and have a little time between refires)
  • Separate weapons cooldowns
  • Rework some rooms
  • Various graphical improvements

Fix

  • Enemies will not commit suicide when they can’t found a path to the player
  • Remove “E to pickup” displayed when upgrading a weapon
  • Relic growing projectile was making growing projectiles with any type of collision
  • Projectiles that have growth were keeping their size after destroy
  • Relic Personal Holy Aura was not activated immediatly after being obtained

Balancing

  • The damage dealt when something touch another is static
  • Relic Executionner has less chance to drop a heart (10% -> 5%)

Files

ColorlessOdyssey-0.1.5.zip 102 MB
Jun 11, 2023

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