Changelog v0.4.4
Colorless Odyssey » Devlog
Major
Nerfs
I have nerf a lot of things, because when the characters are level 1 in their passives, I feel like the game is perfect. But at level 5, this is way too op. Also, near the end of a game, you are op, that’s the goal, but you’re too much op. So I’m trying to reduce a bit this. I hope the game will not become too frustrating.
New enemies skin
All enemies, allies and dummies have an animated sprite now ! And thanks to Plazukie and Lioad, the game artist working on the game, it’s beautiful :heart:
- Idle and attack animations
- Hit animations for dummies
- A lot of new textures for everything
Steam
I’ve added 57 achievements for the demo and the support for cloud saves.
Added
- 3 new boss relics
- 1 new colorless relic
- 1 new epic weapon
- Added red arrows to spot enemies out of screen
- Added
Unstuck
button in case you’re blocked - Added info button on Him class to explain how it works
- Added a new settings that limit max speed of the player to 15m/s (a room is less than 15m large) equivalent to +200% speed, by default enabled
- Added Blindness room modifier, increase rewards by 1 and reduce a lot the global light
- Zeus Thunder weapon has been revamp, now it just spawn thunder around the mouse, it works with level 3 yellow and green effects
Quality of life
- Display rarity level on relics and weapons
- Make a water shader for the one in the hub
- Make a tree leaves shader for the ones in the hub and tutorial
Improvements
- Add shadow to trees and improve them a bit
- Improve a bit the color aura
- Clarify attack speed minimum gain from Electrified boss relic
- Improve the rarity level of weapons sold by weapon merchant but increase their price
- When a boss die, all enemies are slain at the same time
- Use the mouse direction for the passive Waver of the Samuraï instead of the shoot direction
- Change save selection visual to display color shards, weapons discovered and play time
- Freeze DPS when there are no more more damage done (like in Terraria)
- Improve visually the trails of projectiles and some can have custom colors now
- Changed completly effect of Odin Helmet relic to shoot a spark when hitting with a thunder aoe
- Changed the effect of weapon upgraders to improve better the weapon with the same rarity as the upgrader
Balancing
- Balance all passives (level 2 to 5) and reduce the cost of the upgrades, most of the time, boost the first level and nerf the later ones
- Balance all relics, buff for some the level 1 and nerf a bit the 2 and 3
- Balance all weapons, mostly reduced their damage/buffs
- Nerf yellow altar tier 3 that launch thunder towards 1-3 enemies -> just 1 enemy now
- Nerf attack speed stats gained with the rune and altar tier 1
- Refactor Holy Aura
- Remove Magic Thief relic from boss rarity and move it to rare instead, decreasing his base effects
- Remove Dopamine relic from boss rarity and move it to epic instead
- When picking up Holy Mantle, Firestorm and Free Reroll relics, gains the effect/collectible instantly
- The sacrificial altar now ignore invulnerable effect from the player, but block effect and dodge can still be used to prevent damage
- Reduce difficulty of Thunder Incarnation boss
Fixs
- Major: bonus gold were not given to the player and the gold gain used was wrong
- Major: weapons with more than 3 same colors in it didn’t receive the level 3 effect of it
- Falling projectiles with bounce were bouncing infinitely
- A lot of fixs with the tutorial
- Thunder Spirit enemy pattern fix
- Show altar upgrade arrow only if you have enough shards to buy an upgrade
- Fixed a priority bug where block effect trigger before the immunity to thunder of the thundering heart
Colorless Odyssey
Play as a hero who wants to restore the lost color to his world. Color is the embodiment of power.
More posts
- Hotfix 0.4.372 days ago
- Changelog v0.4.3Feb 19, 2025
- Changelog v0.4.2Dec 15, 2024
- Changelog v0.4.1Nov 08, 2024
- Changelog v0.4.0 HotfixOct 14, 2024
- Changelog v0.4.0Oct 10, 2024
- v0.3.1 HotfixSep 27, 2024
- Changelog v0.3.1Sep 24, 2024
- Changelog v0.3.0Sep 18, 2024
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